Wednesday, September 16, 2015

Progress Report 8



1.      What exactly you accomplished since the last progress report.  Be detailed.
Last week, I made some new weapon sounds. One was a beam rifle shot that I made out of synths and my hard drive. It turns out, that when a hard drive starts up and shuts down, it has this great bendy pitch effect which I used to make the tail. The attack was simple enough, I just used a bass drum and some white noise. I also captured some sounds for what I call, “Robo gore.” Basically, I just beat up a bunch of pots and pans with various tools. These sounds will be used for various impact effects, for example, when the robots are shot/attacked by the humans. Moving on, I decided to beef up and edit some of my older effects that I wasn’t happy with.
2.      What you plan to get done the next week.
Next week is all about the presentation. I plan on putting together a demo to demonstrate how I’ve been/will be working in the Unreal Engine with the sounds I’ve been creating. This includes the way that audio “nodes” and “cues” are dropped and positioned in engine.
3.      What needs to be done yet before the project is complete.
More guns. More explosions. More movement. More dialogue. More Music. Just more.
For now, though, I must focus on the presentation.
4.      How well you kept to your planned schedule and what can be done to maximize your work time.
I did more work last week than I expected. In other words, I did better than I would have if I’d kept to my planned schedule.
5.      Any outstanding difficulties you encountered.
Nothing unexpected.

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