1. What exactly you
accomplished since the last progress report.
Be detailed.
Last week, I made some new weapon sounds. One was a beam
rifle shot that I made out of synths and my hard drive. It turns out, that when
a hard drive starts up and shuts down, it has this great bendy pitch effect
which I used to make the tail. The attack was simple enough, I just used a bass
drum and some white noise. I also captured some sounds for what I call, “Robo
gore.” Basically, I just beat up a bunch of pots and pans with various tools.
These sounds will be used for various impact effects, for example, when the
robots are shot/attacked by the humans. Moving on, I decided to beef up and
edit some of my older effects that I wasn’t happy with.
2. What you plan to get done
the next week.
Next week is all about the presentation. I plan on putting
together a demo to demonstrate how I’ve been/will be working in the Unreal
Engine with the sounds I’ve been creating. This includes the way that audio “nodes”
and “cues” are dropped and positioned in engine.
3. What needs to be done yet
before the project is complete.
More guns. More explosions. More movement. More
dialogue. More Music. Just more.
For now, though, I must focus on the presentation.
4. How well you kept to your
planned schedule and what can be done to maximize your work time.
I did more work last week than I expected. In other
words, I did better than I would have if I’d kept to my planned schedule.
5. Any outstanding difficulties
you encountered.
Nothing unexpected.
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